Experience library & pedagogical sequences – Spectators

We will start by providing guidance to educators on what is probably the easiest way to use video games in the classroom: when students are spectators. For instance, teachers could use game footage, game trailers and commercials, or play the game in front of the class while commenting or discussing with their students.

This approach is probably one of the most common as it is the less demanding in terms of setup, but it holds the risk of making students passive.

This is why we’ll provide a library of pedagogical sequences to make the most of this use.