Guidance materials and practical tools for teachers and education professionals to use video games as pedagogical tool in the classrooms. The output will provide an experience library and pedagogical sequences in multiple players video games, where two or more players can play together in the same game, at the same time, in a simulated environment.
This approach will foster the development of transversal and soft skills among students, with an impact on their future integration in an increasingly complex professional environment.
Check our pedagogical sequences for multiple players here!